The Three Laws
of Robotics are a set of rules devised by Isaac Asimov, one of the most famous
science fiction authors. The rules were introduced in his 1942 short story Runaround.
The Three Laws are:
- A robot may not injure a human being or, through inaction, allow a human being to come to harm.
- A robot must obey the orders given to it by human beings, except where such orders would conflict with the First Law.
- A robot must protect its own existence as long as such protection does not conflict with the First or Second Law.
These form an organizing principle and unifying theme for Asimov's robotic
- based fictions, including his Robot series. Many of Asimov's
robot-focused stories involve robots behaving in unusual and counter-intuitive
ways as an unintended consequence of how the robot applies the Three Laws to
the situation in which it finds itself. Other authors working in Asimov's
fictional universe have adopted them and references, often parodic, appear
throughout science fiction as well as in other genres.
The original laws have been altered and elaborated on by Asimov and other
authors. Asimov himself made slight modifications to the first three in various
books and short stories to further develop how robots would interact with
humans and each other. In later fiction where robots had taken responsibility
for government of whole planets and human civilizations, Asimov also added a
fourth, or zeroth law, to precede the others:
The 0th Law
In the chapter "The Duel" in Robots
and Empire, Asimov first presents another law, which he calls the Zeroth
Law of Robotics, and adjusts the other ones accordingly:
0. A robot may not harm humanity, or through
inaction allow humanity to come to harm.
1. A robot may not harm a human, or through inaction allow a human to come
to harm, unless this interferes with the zeroth law.
2. A robot must obey orders given to it by a human being unless such orders
interfere with the zeroth or first laws.
3. A robot must defend its own existence unless such defense interferes
with the zeroth, first or second laws.
The Three Laws, and the zeroth, have pervaded science fiction and are
referred to in many books, films, and other media.
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